Categories
NERDING DAY

Nerding Day: Virtuosity 🌭

There was a string of films in the ’90s that painted a very specific picture of the near future – 90s Futurism, we’ll call it. Or, in layman’s terms, The Promise of Timecop. The Timecop Promise swore we’d gallop into the next decade on the backs of Prodigy vocalists cloned by The Sixth Day technology, wearing clothes Marilyn Manson lost in a move. We’d all have haircuts the 1980s were simply too cowardly to embrace. Every gun would look like it was stolen from a Virtua Cop machine, and every bladed weapon would be electrified. Physical media would not only continue to exist but would mutate into some indecipherable geometric riddle designed to flunk mentally unstable applicants from a bus driver’s exam. Or everything would just be Sony MiniDiscs. And virtual reality would be so lifelike you’d TimeCream your jeans.

The 1995 cultural flashpoint Virtuosity possesses all these elements: techno music and chunky handguns complimenting optimistic predictions of the evolution of physical media and an obsession with virtual reality. Virtuosity was by no means the first ‘90s Futurism film, nor the most commercially successful, nor the most significant. But it is my favorite ‘90s Futurism film, and therefore the best, because it features Russell Crowe wearing a series of fanciful suits in the colors of his favorite Ninja Turtles. 

If you’ve never seen Virtuosity, please check the URL in your browser, because you have mistakenly arrived at the wrong website. But in case you need a refresher, here’s the basic story: It is the year 1999, and also the future. Because we cannot stop giving the LAPD a multi-billion-dollar budget, the police are at the forefront of technological innovation. They’re like Elon Musk if he sucked even harder but the stuff he made actually worked. The cops have designed state-of-the-art virtual reality systems and an entire subdivision dedicated to perfecting Artificial Intelligence, which they created at some point but don’t like to make a big deal out of it. They also have a lab where synthetic human clones can be hatched from eggs. 

The LAPD has conquered death, is what I’m getting at, and the Queen of the Police, Louise Fletcher, drives around on an electric cart with her business slave, William Fichtner, to supervise all the exciting new CopTek.

For some reason, the cops are using their powerful VR system to run “training simulators” for new recruits, because their real-life training of six months of community college and an obstacle course was deemed too dangerous. Presumably too many cadets were rolling their ankles during the tire hop or accidently stabbing their pencils into their eyes during particularly challenging written exams. To protect future officers from this embarrassment, recruits are strapped into Lawnmower Man chairs and immersed in photorealistic virtual worlds designed to teach them how to be more effective threats to public safety. 

Because this is the futuristic world of 1999 as envisioned by screenwriters in 1995 whose understanding of VR was limited to whatever they could glean by spying on children at Software Etc., the training simulators are exactly as sophisticated as a Mega Man II stage – trainees must chase down a Robot Lord and fire as many virtual bullets into his virtual body as they can squeeze out of their virtual guns. The Robot Lord in question is one of the police department’s hyper-advanced A.I.s — an entity called SID 6.7. 

SID is a composite of the personalities of 200 serial killers and also Hitler, a cocktail diluted by so much slobbering crazy that it loses all nuance. The simulator might as well be tasking recruits to protect citizens from a runaway boulder. SID is the training partner equivalent of letting a 6-year-old make you dinner – it sounds like a fun idea, but all you’re left with is colorful diarrhea and a solemn vow to never trust again. Matching wits with SID will provide trainees with the experience they need to hunt down a rampaging baboon, but little else in terms of functional detective skills. Maybe baboons are a big problem in the futuristic world of 1999, but the movie is unclear on this point.

SID 6.7 is played by Russell Crowe with the reckless abandon of a child who has just murdered his babysitter and can eat as much ice cream and thumb tacks as he pleases. Crowe approaches the role like he is trying to see how much he can get away with on a scene-by-scene basis until a crewmember wrestles him to the ground so the building can be evacuated. His performance is that of a man trying to conjure a felony drug conviction. If Joaquin Phoenix had won his Joker Oscar in 1995, Russell Crowe as SID 6.7 would’ve run onstage and swallowed him whole. SID is the answer to the age-old question, “What if I hired Max Headroom to murder my parents and paid him in truck stop cocaine?” He is so dangerous that the cops are using convicts to test out the training simulator until they can figure out how to keep SID in line.

Disgraced former detective, Parker Barnes, in prison for shooting a camera crew who jumped in front of him like scare actors at a haunted house during an intense gunfight in a hive of terrorists, is the only convict to have ever outsmarted SID. At least, that’s what we are told. The extent to which he “outsmarts” SID appears to be “he correctly identifies SID as the only white person in a room full of Japanese businessmen.” 

Parker is played by Denzel Washington, and that will never stop fascinating me. Denzel is one of the finest actors of any generation, and you would simply never know it by glancing at his filmography. He loves schlock. Schlock like Virtuosity, and the world is a better place for it. Parker also has a fully functional cyborg arm, as befitting the futuristic world of 1999.

SID figures out how to murder a guy in virtual reality, so the Queen of Police orders that he be shut down. But SID’s sociopathic creator, Darryl, decides to set SID free instead. Darryl is a man with a frighteningly angular skull who has unquestionably written several Gab posts about involuntary celibacy. Darryl has lost more than one friendship over Magic: The Gathering. He rants about “historical inaccuracy” from behind an anime avatar whenever black people or women show up in video games. 

Darryl births SID from one of the synthetic clone eggs we discussed earlier, and SID begins murdering his way through the futuristic world of 1999 Los Angeles like the Hamburglar after shooting Officer Big Mac during a cheeseburger heist and deciding he has nothing left to lose. The police have no choice but to spring Parker from jail to hunt SID down, because none of their training has prepared them to handle SID (see “runaway boulder,” above).

Parker and SID have a series of action-packed future adventures, including a futuristic car chase, a futuristic UFC fight, and a futuristic child abduction. SID collects a number of outfits, most notably a purple suit presumably donated to the production by Bill Bellamy. 

Their game of future cat and timemouse culminates in a skyscraper fist fight and a battle of wits to defuse a bomb before it detonates Kaley Cuoco. Parker rips SID’s twinkly electronic brain cube out of his meaty android skull and smashes it beneath a moving vehicle as Lords of Acid launch us into the end credits on a stereophonic bullet train of techno.

Virtuosity is a movie that takes place in a version of 1999 that I cannot stop thinking about. Not merely because it didn’t come true, but because it never could have come true. The movie was released in 1995, which means the ‘90s Future it was predicting was only four years away. That’s a single presidential administration. That’s the length of time between two Batman sequels. We can’t even reliably predict if a highway offramp will finish construction in that amount of time. Virtuosity makes the unfulfillable promises of an alcoholic who slept through Christmas. Virtuosity is a more embarrassing called shot than the time Babe Ruth pointed his bat to the heavens and confidently declared, “I’m going to take an uncomfortable shit on every star in this galaxy,” only to tragically die before space travel was invented. There was simply no way we could have ever reached the heights Virtuosity dared us to achieve in the amount of time it demanded we reach them.

In the interest of the public good, and because the only other way I can organize my thoughts about the film is in a stack of feverishly handwritten notebooks like Kevin Spacey in Se7en (and presumably like Kevin Spacey in real life), I will now chronicle my favorite ‘90s Futurism moments in Virtuosity. 

The cops all dress in skin tight vinyl uniforms, like Goth Nazis. They look like inappropriately sexual furniture at a daycare center. They’re dressed like they exclusively police the splash zone at a Golden Corral. They’re dressed like personal trainers at Meatloaf’s sexnasium. Also, Parker’s partner Donovan is the evil cop from the SAW movies. I’m not sure what that means, but I am certain it means something.

When they’re inside the simulation, Parker tracks down SID by noticing a smiley face emoticon above a sushi restaurant. This is meant to be a training simulator for police officers, but the clue to discovering SID’s whereabouts is completely unrelated to police work. It’s a trivia question about ‘90s Internet culture, and it’s a trivia question for children. I can only assume this means that detective work in the future is indistinguishable from Celebrity Jeopardy.

Related to that point, Parker says something to Donovan about being on the lookout for SID’s distinct eyes as they enter the sushi bar. But SID is “hiding out” in the restaurant by being the only Russell Crowe wearing a Kelly green suit in a sea of Japanese people. 

Both of those characteristics are going to leap out at me like an escaped jungle cat before I even get around to noticing his eyes. Again, it cannot be overstated how little anyone could learn about police work from this simulation. I suspect Police Queen Louise Fletcher had been looking for an excuse to pull the plug on the VR simulation program long before SID figured out how to kill people in it. It’s comforting to know that the 1999 of the Future still has all the same problems with incredibly shitty software nobody wants to admit is bad. 

There’s a big ol’ TitanTron viewscreen in the police station broadcasting the simulation so the whole department can watch along. When Parker and Donovan get pulled out of the simulation, the view on the screen dramatically zooms out of SID’s world like a Brian De Palma shot.

This means that the police took the time to program artistic camera angles to make the simulation more interesting for everyone to watch. Also, after SID electrocutes him to death in the simulation, Donovan stays strapped in his future chair convulsing like a werewolf transformation for at least two minutes before anyone thought to unplug him. We know they could’ve pulled Donovan out at any time, because they pull Parker out right before SID smirk-chokes him to death like a haunted puppet. So that room full of stuffed-shirt bureaucrats was just staring at Donovan as the man loudly expired. Just the noisiest, most distracting death imaginable outside of an elevator collapse. The Future Police are either far too professional to interrupt their notetaking to get Donovan out of the simulation, or the simulation is powered by human souls.

Okay, one last thing about the simulation – the Queen of Police notes with some dismay that “virtual reality was supposed to be a safe place to train my law enforcement people” after Donovan strokes out on a gurney. Once again, I must question what scenario this training sim was meant to prepare anyone for. A shootout with an indestructible night club manager? Is that a common beat for cops of the future? Given the evidence Virtuosity provides us, I can arrive at no other conclusion. 

Also, SID possesses the combined instincts of 200 serial killers and mass murderers, and he uses this knowledge to shoot up a restaurant during lunch. Just like Hitler would’ve done.

Prisons in the distant farscape of 1999 are almost entirely automated. Also, each cell is a backlit white cube, like the prisoners are a bunch of background dancers at the VMAs.

Parker is attacked on his way back to his cell, but he deftly uses his cyborg arm to defend himself. We have solved the problem of lost limbs in this future, but we’re still pursuing VR technology like it is the crudely polygonal road to Valhalla. ‘90s Futurism was inexplicably enamored of VR, which if you recall was a technology that fully existed in 1995, only with disturbingly shitty graphics. I want to see a ’90s future movie where VR is no less a fundamental part of everyday life, but the technology stopped at the Virtual Boy.

Darryl speaks openly to SID on the sim-room TitanTron about his secret plan to break SID out of the simulation and set him loose in the real world. 

There are people working behind him in the background. Everyone can hear their conversation. SID is a program; surely this conversation could’ve been conducted via text. But we didn’t have text messages back in the ‘90s Future, because there is nothing bodaciously futuristic about text.

Darryl has also built a sex chess A.I. named Sheila on the same official police training system as SID, and nobody has alerted the media about this. 

As was similarly foretold in Timecop, futuristic sex pests just fuck their computers whenever and wherever the mood strikes them. Throwing on a visor and shooting ropes to techno music is a totally acceptable way to spend your lunch break in the office of the future. But perhaps Sheila is also being developed for training purposes. If that’s the case, is she supposed to teach cops how to play chess or how to satisfy their partners? Because they don’t seem to have much use for either lesson.

Weird cubes are the preferred media format in the Bradburyian futuretopia of 1999. They look like LED yo-yos at the Air and Space Museum gift shop. 

Hands down my favorite aspect of ‘90s Futurism is the unhinged versions of physical media they invent. For some reason, nobody realized there simply wouldn’t be much physical media in the future. This is especially poignant in Virtuosity, a film about a CD-ROM universe ruled by a digital Russell Crowe.

Also, murderous runaway androids appear to be somewhat old hat in this universe. Nobody bats an eye when SID escapes the computer system. They take it totally in stride. It’s like if the cops found out the Christian devil was real and just sighed “here we go again” and put out an APB.

The first stop on SID’s rampage is a loft techno club, which were big in the ’90s future, and constitute my second favorite aspect of ‘90s Futurism.

Everyone listens to techno in the future ‘90s. Not only does everyone listen to techno, but all music is techno. It’s like La Bouche won the Franchise Wars from Demolition Man. Also, everyone in this 1999 Los Angeles of the future dresses like an off-duty American Gladiator. 

Like every celebrity DJ before him, SID’s first act of public violence is to hijack a programmable turntable and use it to hold a room full of people hostage. 

He steals this turntable from Traci Lords. As with the Donovan/SAW connection, I am powerless to decode this information.

When Parker and his BFF psychotherapist Madison access Darryl’s home computer, we see that it is exclusively voice activated. There’s no keyboard – Parker specifically makes a note of this. I appreciate the accessibility option, and sometimes I want to be able to juggle while I’m doing my work, but this must have made it extremely difficult for Darryl to hatch his nefarious plans if he had to speak every stage of them aloud to his desktop PC. Also, Darryl’s computer took the time to make 3D models of all the murderers in SID’s personality and animate them shooting beams of light out of their mouths to a tiny infant version of SID.

The only reason to do this is because it is objectively hilarious, making Darryl’s home computer my favorite character in the film.

Virtuosity’s version of 1999 is far enough in the future for androids, glass-eating clone bodies hatched from glistening sweaty eggs, and Johnny Cab robot bartenders, but near enough for Ken Shamrock to still be fighting in the UFC at the Olympic Auditorium. 

We have no choice but to believe that Ken Shamrock is an android. To be honest, everything about Ken Shamrock makes much more sense when you consider the possibility that he emerged from a giant egg as a fully formed adult.

SID is listening to a song by Russell Crowe’s band as he drives up to kidnap Kaley Cuoco. So, Russell Crowe exists somewhere separately in this elseworld, and SID is his biggest fan. 

The other possibility is that whomever SID stole the truck from was listening to Russell Crowe, but I reject that explanation. Not in my Virtuosity.

SID brings his own Death TV graphics package with him to the television studio in the film’s finale. He took the time to put that together, as it was an integral part of his plan to capture the imagination of TV viewers everywhere. I assume he made them on Darryl’s home computer using only voice commands. 

When he realizes the heroes have trapped him back in VR at the end of the movie, SID sends Parker to digital Hell, which is a blood red landscape populated by Russell Crowe’s face. 

SID is an A.I. that can be removed from the simulation at will, which means it’s unlikely he would be able to alter the world around him to such a dramatic extent unless Darryl gave him admin privileges, which Darryl would never do, because Darryl has the nefarious gait of a man who despises sharing. His need to be in control is so complete that he prefers to play Dungeons & Dragons alone. His apartment has a single chair in it, because he is allergic to friendship. So, this can only mean the Russell Crowe Hellscape – the Pit of Crowekoon if you will – already existed in the simulation

All roads – virtual or otherwise – lead to Croweface.

Categories
NERDING DAY

Nerding Day: Sneak King

Ok, I’m just going to say it. Burger King is the incel of fast food restaurants. We all know the Burger King spokesthing is a disgusting grotesquery of fast food mascots. In the early 2000s, Burger King executives decided that since Mcdonald’s had cornered the market on advertising to young kids, they would focus their ad efforts on teenagers and young adults. Whenever marketers turn their baseball caps backward and try to figure out what teenagers want, it rarely goes well, and this time it went particularly bad. I like to imagine the marketing meeting that created The King started from this teen free association word cloud and went from there:

To celebrate this unholy mascot rebirth, Burger King decided to jump into developing three video games that were initially supposed to be downloadable only from Xbox Live, but the executives were so proud of the games they decided to make physical copies and sell them out of Burger King stores. There were three games in total: Pocketbike Racer, a fairly standard racing game, Big Bumpin, which had something to do with bumper cars, and Sneak King, the weirdest Advergame ever made. 

The most insane thing about Sneak King is how it’s exactly the game Burger King wanted it to be. You play a man in a mask sneaking up on unsuspecting victims to give them Burger King. Here’s the thing, if people see you bringing the Burger King, they will not accept it from you. They look at the horror show bringing them food, and run for their lives from the restaurant’s mascot, and this is how the restaurant begged to be portrayed!

Weirder still, these NPCs want to eat. They’re given scores for how hungry they are, and the hungrier they are, the more points you get for delivering food to them. But it doesn’t matter if they’re starving to death on a desert island. If they gaze upon the Burger King mascot with that bag of greasy food they will reach out an emaciated hand and slap it to the ground in disgust. It also looked like shit. Check out the curb appeal of this hungry guy’s house. Hey buddy, if you don’t want to get ambushed by a burger monster, maybe don’t move into a place that looks like a gym toilet.

This guy is starving. He’s thinking, damn, I would love a Whopper. You can see the little cheeseburger above his head like a cartoon cat looking at a pet bird, but if he were to turn around and see the Burger King, he’d yell, “NOT FROM THIS CREATURE.” 

And even if you do successfully sneak up on people with the burger, they still scream in fear after they see what’s shoved it into their hand. You do a little victory dance, but you’re alone in it. They don’t seem especially happy to get that burger at all. More like befuddled and threatened… unsure what to do with the burger, definitely not eat it of course, but worried about the consequence of not accepting. It’s like if you were in a car wreck and someone immediately ran up to you and tossed a pizza through your shattered window. You’re not happy, but you’re not going to start an argument about a free pizza.

If you are spotted, the person who spots you points and an alarm goes off. So, in the fictional universe of Sneak King, you play a known pest with a pattern. There are protocols in place to stop you. You are the menace. The city has placed alarms specifically for you and your, almost definitely, sex thing.

The trailer for Sneak King claims The King is the hero of the game, and the enemy he’s fighting is hunger, which doesn’t make any sense unless he’s some kind of Phantom Of The Opera style anti-hero who’s also attempting to teach us a lesson about not judging people by their appearances? Because, again, people around him will literally pass out from hunger rather than take food from this monster. They live their lives on high alert to avoid this pervert’s sudden and unsolicited burgers.

In an interview with Game Informer the year the Burger King games were released, the founder of Blitz, the studio that collaborated with Burger King to make the games, said Burger King brought a lot of game ideas to the table. The developers ended up striking a deal with them where they would get complete creative control over one game, Burger King would get full control over the other, and they would collaborate on the third. Sneak King is the game BK had full creative control over! With unlimited choices and a budget that couldn’t possibly be anything less than “fucking plenty,” they thought this serial burger ambusher simulator was perfect for their brand. 

It’s not like they didn’t put a lot of consideration into this game. They really thought about how creepy they wanted it to be. One of the promotional images they circulated was The King hiding in a trash can as a young, unsuspecting, blonde woman approached it. According to the developers, Burger King was precious with their characters. They wanted them to be presented in a specific way; that way just happened to be creepy as hell. 

Blitz project managers met almost daily with Burger King’s marketing staff to talk about the characters, but their concerns were weird. They wanted them to be big, taller than all the characters in the game. They also didn’t want The King to be exposed to any danger, without considering that in a video game, if you’re not being exposed to danger, you are the danger. But to that point, in a universe of no danger, what is the game aspect of the game? Burger King Presents: Carefully Turning The Page Of An Antique Book EXXXTREME.

Also, when I say Burger King had firm ideas for what they wanted from their characters, they really only had three characters to worry about: The King, The Subservient Chicken, and Whopper Jr. who were deep cuts from previous commercials of the late ’90s and early 2000s. They padded out the rest of their games by making enduring celebrity model, Brooke Burke, a playable character, along with two generic Burger King employees, a generic biker named Biker, and a woman called Jolly whose role in Burger King world remains unexplained. (I think she might be The King’s parole officer).

I believe it was a man named “Seanbaby” who wrote about this game in the pages of something called a “video game magazine” who asked:

It’s a real shame they spent so much time developing Biker, because there’s a deep, rich, Burger King extended universe they already created in the seventies and eighties. They went with a King Arthur adjacent theme, including Sir Shakes A Lot, who is always cold because he drinks too many shakes, and their Merlin was a french fry replicating robot named The Wizard Of Fries. He doesn’t have a cool wizard hat, and you never really see him perform magic, but he does ride a horse and wear a cowboy hat which means Burger King throws together mascots the same way I throw together birthday sex: wizard, robot, cowboy.

I tell you that only to show how Burger King has never known how to handle their characters. They brought The King back from retirement but left a wizard, robot, cowboy on the shelf because there’s no way that would appeal to eighteen-year-old stoners hungry for a late night snack.

When Burger King eventually decided to ditch The King as their Mascot, their CFO told Bloomberg news it was because he “tended to scare away women and children.” Yeah, no dip. He looked like he ripped the skin off children who spent the night in his museum. And do you think maybe this didn’t help, Burger King?

“Our Mascot will follow you home, laaaadies” is not going to draw women into your restaurant, my guys. Burger King does this all the time. They run weird, hyper-aggressive or hyper-sexual campaigns under the assumption “all publicity is good publicity,” and this will get us in the news. Remember when they tweeted, “Women belong in the kitchen” on international women’s day? It was to promote culinary scholarships for women they were providing, but also, it wasn’t. It was being an edgelord for publicity because that’s Burger King’s whole thing. They’re not sure who their ideal customer is, but they think he’s probably an asshole. 

I honestly think Sneak King is the worst example of Burger King attempting to be edgy and tripping into creep territory, which is really saying something considering they once advertised their Spongebob Squarepants BK big kids meal with a parody video of Baby Got Back implying Spongebob was fucking Sandy Cheeks. I’m sorry, that’s just ridiculous because canonically, Spongebob reproduces by budding. He would find this disgusting:

Listen, I get it. Their fries are pretty good when they’re hot, and not many other fast food franchises carry onion rings. I’m not saying Burger King is any more evil than any other corporate overlord, but I do think they hate their customers a little bit more than other restaurants. Whenever they release a new ungodly hybrid of cheeto and meat, or tweet a pic of the Subservient Chicken in full bondage gear in front of a fryer with the caption, “batter me, daddy,” they’re spitting in your face and saying, “Yeah, you like that, don’t you. We act this way because of you!” 

*Thanks to Burger King for sponsoring this article!

Categories
NERDING DAY

Nerding Day: Catman Eats a Single Egg

To view this content, you must be a member of 1900HOTDOG's Patreon
Already a qualifying Patreon member? Refresh to access this content.
Categories
NERDING DAY

Nerding Day: Snipes or Blade?

To view this content, you must be a member of 1900HOTDOG's Patreon
Already a qualifying Patreon member? Refresh to access this content.
Categories
NERDING DAY

Nerding Day: The Crusaders 🌭

They’re found in church bathrooms and AA meeting garbage cans. They’re more disappointing to get on Halloween than a Bit O’Honey around a razor blade. They’ve done more to humiliate Jesus than Pontious Pilate. They’re Chick tracts:

Today we’ll recreate the disappointment of youth with The Crusaders #1. If Chick tracts are fun-size boredom, The Crusaders is king-size banality with a Jesus-butter center. 

If you’re religious, get your Offense Punchcard ready for its 11th freebie, because we will be making fun of Jack Chick’s most cherished beliefs and possibly some of my mom’s. I don’t do this because religion is the term for the opinions people agree to be unreasonable about, but because blasphemy might win me enough Edgy Points to get verified on MySpace.

Personally, I’m an apatheist—I don’t care which version of God tells you to have less fun, provided you’re cool to hang out with. But Chick says humanity implicitly deserves eternal suffering, and boy does this adventure swing on some weird hinges because of it. 

For example, meet Romania’s dumbest Soviet citizens, more worried about the availability of the Bible than which camp their children will die in: 

Cold War America wasn’t perfect. We handed out MANPADs to brutal dictators like they were Chick tracts at an All Hallow’s Eve Abstinence Party. But we also let you say grace at the McDonald’s we built atop your family’s unmarked graves. That’s why these doomed souls rest their hopes in Dr. Koslov, who’s in Chicago soliciting Christian Nick Fury’s help.

Our Trump lookalike pulls up G.I. Joe file-cards for two agents astoundingly hazardous to this mission. Meet Timothy Emerson Clark: Green Beret. He speaks eight languages, though six of them are just different dialects of flying knee attack. He will use none of them on this operation.

A missionary saved his life when he was definitely not leading illegal incursions into Laos:

The mafia asked him to be a hitman—twice! He refused, because he’d become a radiant Christian and a dull man. Look at yourself, Tim. A year ago you were drinking scorpion vodka and answerable only to a CIA spook codenamed Tartarus. Now you get a worried expression when the neighborhood kids play a prog rock 78 about wizards. 

Tim’s brother in Christ is Jimmy Carter. (No relation. So what if there was? Family comes in many forms. Examine your precepts!) Jim’s a badass black belt, but an even more badasssss “Black militant” and drug-slinger. Those two callings seem at cross-purposes, but who am I to tell a teenager in Urban City his business? A dealer is just a leader slightly mixed up. Anyway, he quit both when a brave preacher clued him in to God’s troubling ideas about bodily autonomy:

How embarrassing to reach drinking age in America without hearing the full deal on this Jesus guy! Now that he’s One of the Good Ones™ our friend Jim abandons the Black Liberation Army to cheer “Right on, brother!” whenever Tim quotes scripture. I think “Submit meekly to state-sponsored violence by European imperialists” is the wrong message to take from Jesus’s life, but I haven’t read Colossians.

Is this what college-age men looked like in 1974? It was a very hairy era, and our best scientists can only guess at what maturity looked like back then, based on the reconstructed frieze of David Cassidy’s sarcophagus. 

Timmy and Jimmy are ablaze with the chance to die for their Lor—

Oop, well, never mind. They need “one week to pray* about it!” But eventually they say yes. Maybe they were distracted by that thumbnail, which looks like it just got back from a two-week vacation up a witch’s butthole.

Back then vaccinations weren’t considered unchristian, so the two men line up for shots and then head to the Chicago Immigration Building(?) to get passports. Jim provides a nervous level of detail:

Impossibly, that’s when everything gets weird.

When you’ve read as many Chick tracts as I have, you can recognize his poker tells. So I’ll bet everything right now this lady’s toothless smile belies her sinister intent. And looking closer at her, I’ll buy insurance (shut up, it’s blackjack now) that she embodies Chick’s complicated relationship with Judaism. 

For eight panels and two pages, this Soviet mole makes copies of passport photos, when—

Didn’t I call it? Even though several major characters go nameless, Chick pointedly tags Gertrude Levits, a fairly common Latvian-Jewish name meaning…uh, ”Latvian.” I can smell an anti-Semite at 20 cubits. 

Middleman Max burns an entire page delivering the photos to Moscow, and cripes, we’re already halfway through this issue. The photos delight K.G.B. spymaster Col. Cherkov. You see… 

This is probably some allegory for 2 Timothy, but nobody cares about allusions to the Rattle & Hum of Paul’s epistles. Onward, Christian soldiers! 

It’s adorable that at disco’s dawn, Chick thought a Green Beret and Purple Heart recipient nailing a beautiful local—from a place of love!—on his vacation would create a scandal. And that’s the most reliable step in this scheme. 

It’s a dumb enough plot for worldly types, but Chick is plotting for The Lord, so he has to make it celestially gooftacular.

Wait, is “dishonor” code for something darker? Are they going to frame this guy for—for… you know, you take a job writing comedy, and you never think you’ll be compelled to write the word “rape” so frequently. 

This is an international conspiracy to get a diplomat fired over a personal vendetta that hinges on a young woman having sex under duress at best, and these dumb Russkies don’t even know there’s a microfiche Bible being smuggled. Tim is innately the worst possible person to undertake this mission. This plot inspired 2002’s The Bourne Identity, in which Matt Damon’s library fines are used to discredit Worcester, MA First Selectman Jason Born. 

Anyway, not to be outdumbed by Satan’s atheists, Koslov’s Crusaders formulate their plan to loll around Romania for days without taking action.

Any idiot would use a dead-drop for info that has no confidential value; it takes a special idiot to bring children to a handoff hotspot:

Elsewhere and in lieu of story, Cherkov the Jerk-Off bitchfits for pages and pages about needing more info, and boy, can readers relate. Meanwhile, Tim and his new coiffure are still preparing to visit Bucharest and wondering who stole all the photos of his exes that every man keeps on display so visitors see how heterosexually active he is.


Those photos aid Moscow in recruiting Sofia Toffsky, a Black Widow minus everything cool about that job, and chosen from a harem of women known as “swallows” (woo!) because she’s Tim’s type.

Cherkov doesn’t specify the punishment for having an unfuckable daughter, but it can’t be worse than traveling with Tim & Jim.

A conspicuously large and Christian crowd sends The Crusaders off on their covert mission. Gang, we’re 24 pages in, and these guys are just now boarding the plane to the town of Persecutiongrad. God wants these characters to enlighten Romania, but He’s no match for Jack Chick’s delaying tactics.

That’s a whole page! The next one is the Russians complaining to each other how expensive it is to place 40 freaking agents on the trail, which—just to iterate, is about tricking a 21-year-old into making love to his dream girl. I honestly think if a better project manager were in charge, Russia could have made a few hundred bucks on this op.

Ugh. Being a swallow sounds like Soviet Russia’s sixth-worst job, right behind Baba Yaga’s gynecologist, but just ahead of whoever has to clean and gut the wild matryoshka dolls.

Oh lord, they’re only in Paris and Tim is already on his third haircut. Now the Russians enact their scheme to introduce Sofia and beat up Jim—I guess to get her alone with Tim? I don’t know how sex works in a fundamentalist Christian’s version of realpolitik, but the Imaginary Soviet Union’s college parties must be quieter than Chick’s wife during their obligatory monthly intercourse—a.k.a. Operation Ovulation Infiltration.

Anyway, Jim feeds his assailant to the pavement. Soviet spycraft is no match for Black Militant Karate.

Finally the trio arrives in Romania, and Big Jim Carter makes it weird—

—though not as weird as Tim whitesplaining bigotry because nobody’s ever seen a Romanian smile:

See, folks? Everywhere is just as racist as America. So there’s no need to examine our national conscience. That’s in the Bible (Projections 2:11).

Cherkov is in Bucharest now? Ambassador Clark must be awesome to have enemies so personally invested in his tangential inconvenience. I bet his shadow smells like spring rain. 

So at this point the K.G.B. are blatantly stalking the Crusaders for the wrong reasons, while the boys are shrugging off all signs their mission might be compromised. This is like watching Wile E. Coyote chase OJ Simpson’s Bronco because the Road Runner’s real name is also Al Cowlings. If the Soviets are right and God isn’t real, then who squared up these two perfectly matched sets of idiots to make the world laugh? Checkmate, Communism.

I like to think every Romanian woman has one (K.G.B.) aunt to dish her the real facts of life: Boys will say they love you just to get incriminated between your thighs, good girls save sex-blackmail for marriage, and heavy spotting is just your body’s way of advertising its Red pride in the glorious people’s menses.

Rippling with passion, Sofia takes Tim on a moonlit walk. Jim stays behind, because the (K.G.B.) aunt wants to hear about growing up in a country that has done everything it can to disenfranchise him.

God, look at the passion radiating from Tim. His desire for a Christian union burns with the heat of one-thousandth brown dwarf stars. Thankfully Jim rescues him from kissing a woman out of wedlock.

On the penultimate page, Jim hands over the microfiche smoothly. Sofia’s handler shows up too late to intercept microfiche he’s unaware of, and Jim bribes him with most of a pack of stale cigarettes: a fortune in Soviet Romania! Unless that guy’s carrying a jar of pickled herring to make change, Jim might have accidentally purchased the man’s hometown.  

Having dragged us through 31 pages of preparations for espionage, Chick walks out on his own climax, just like he does when Mrs. Chick starts enjoying their reproductive skeet-shoot too much. Oh hey, speaking of avoiding sex, let’s watch Sofia’s last-ditch effort to save her parents’ lives.

The Crusaders came here to decline ass and hand out cancer sticks…and Jim’s all out of cancer sticks. Cherkov is not pleased to learn that Tim (fourth hairstyle) showed Sofia the long, hard Word of the Lord. But look:

This entire time they’ve been smuggling the Bible on microfiche, Tim has also been carrying a Bible, knowing his luggage is being searched. His next contraband is Sofia herself. She defects with his special forces skills, so they can squimp out a quiverful of Christian American yeehaw marriage babies.

I LIED. This book’s idea of a happy ending is two bros riding into the sunset in the Soviet Union’s only VW Bug, abandoning Sofia to her fate. They cheerfully wish their would-be seductress a happy death even as doom closes its claws around her. The comic ends thusly:

Prison camp must be so confusing for her unsaved parents. All they know is that their entire bloodline dies here, and then they’re on fire forever. Still, Sofia gets an awesome deal. The back cover enumerates her new superpowers and card-member benefits:

The book is very clear that freezing in Siberia is the best thing that can happen to this beautiful woman whose life just found meaning. And also that they use money in heaven.

Tim, revealing a hidden psychosis that lures young women to their deaths, starts dishing serial killer talk. Get a load of this religious kook! Here’s what he thinks is going to happen to the world:

Uh…actually. Gee. Wow. Let me see that prayer again.

Brendan prays for rain and death, but is all out of death. 

This article was brought to you by our fine sponsor and Hot Dog Supreme: Ken Paisley, who has generously sent countless young women to Siberian prison camps.

Categories
NERDING DAY

Nerding Day: Drunken Street Fighter

To view this content, you must be a member of 1900HOTDOG's Patreon
Already a qualifying Patreon member? Refresh to access this content.